It wasn’t until I found myself playing as a holy knight, freezing my enemies with a frost spell before shattering them into crystalline chunks with a battleaxe, that I really began to understand the appeal. I was frustrated by its instant-death pitfalls and strangely paced combat. It took some time for Vagante to really click with me. Will its loyal following be enough to spread the word of Vagante after such a stealthy release? Does it do enough to set itself apart from the other indie roguelites like Rogue Legacy, Caveblazers, and Catacomb Kids? Will I ever stop asking rhetorical questions? Let’s find out and get this review started. With it’s recent release it has undone the shackles of the Early Access stigma, attempting to rise to the top of the over-saturated indie scene in which it resides. Vagante once laid claim to all four of these cursed labels. The Four Horsemen of the Apocalypse: Indie, Pixelated, Roguelite, Early Access.
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